weatherless...................53.16717% balance.......................47.99157% offense.......................45.67452% sun...........................16.31305% sand..........................15.13442% rain..........................11.46760% hail.......................... 6.71223% trickroom..................... 6.30617% tailwind...................... 4.11380% semistall..................... 3.97737% multiweather.................. 2.75603% monotype...................... 2.35448% hyperoffense.................. 2.16689% tricksun...................... 1.01185% tricksand..................... 0.75649% trickhail..................... 0.75062% voltturn...................... 0.63113% monobug....................... 0.49393% dragmag....................... 0.45914% monoelectric.................. 0.41562% sunoffense.................... 0.39432% monowater..................... 0.25907% monoice....................... 0.22403% monodragon.................... 0.19139% stall......................... 0.18965% monograss..................... 0.14195% monodark...................... 0.12502% gravity....................... 0.10015% monofairy..................... 0.09966% sandoffense................... 0.08166% monopoison.................... 0.07930% monofire...................... 0.07563% trickrain..................... 0.06732% rainoffense................... 0.06640% monopsychic................... 0.05867% monoghost..................... 0.05827% monosteel..................... 0.03531% hailoffense................... 0.03193% batonpass..................... 0.02837% monofighting.................. 0.02738% trapper....................... 0.02655% mononormal.................... 0.02259% monoflying.................... 0.02073% rainstall..................... 0.01852% monoground.................... 0.01437% monorock...................... 0.01157% hailstall..................... 0.00947% allweather.................... 0.00282% sandstall..................... 0.00167% sunstall...................... 0.00002% Stalliness (mean: 0.034) -1.5|# |## -1.0|### |######## -0.5|################ |########################## 0.0|############################## |############################# +0.5|################# |######### +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.67%