balance.......................49.86387% offense.......................47.13753% weatherless...................40.38964% sand..........................23.96629% sun...........................20.61287% rain..........................13.48800% hail.......................... 7.01201% multiweather.................. 5.42603% tailwind...................... 4.73660% trickroom..................... 4.41941% semistall..................... 2.15056% trickhail..................... 1.20522% tricksun...................... 0.98109% hyperoffense.................. 0.78845% dragmag....................... 0.71762% monotype...................... 0.71554% tricksand..................... 0.49109% voltturn...................... 0.31805% monograss..................... 0.19199% sunoffense.................... 0.17302% monoice....................... 0.16133% monoelectric.................. 0.11681% trapper....................... 0.09522% gravity....................... 0.07004% monobug....................... 0.06908% monofairy..................... 0.06411% stall......................... 0.05959% monodark...................... 0.02849% monowater..................... 0.02585% monoghost..................... 0.01660% trickrain..................... 0.01524% rainstall..................... 0.01105% monofire...................... 0.00905% monofighting.................. 0.00904% monopsychic................... 0.00897% rainoffense................... 0.00739% sandoffense................... 0.00720% monopoison.................... 0.00518% monoflying.................... 0.00287% monoground.................... 0.00277% monosteel..................... 0.00270% hailoffense................... 0.00245% hailstall..................... 0.00098% batonpass..................... 0.00061% mononormal.................... 0.00045% monodragon.................... 0.00021% monorock...................... 0.00004% sunstall...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.021) -1.5| | -1.0|## |###### -0.5|############# |########################### 0.0|############################## |########################## +0.5|############### |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.77%