balance.......................49.59832% offense.......................49.14744% weatherless...................40.14238% sand..........................27.47995% sun...........................20.01773% rain..........................11.08672% tailwind...................... 5.79964% trickroom..................... 5.08284% hail.......................... 4.62131% multiweather.................. 3.31500% trickhail..................... 1.75491% tricksun...................... 1.09139% semistall..................... 0.92247% voltturn...................... 0.52079% tricksand..................... 0.44011% monotype...................... 0.39191% hyperoffense.................. 0.32423% monoice....................... 0.18116% dragmag....................... 0.16733% sunoffense.................... 0.09650% monofairy..................... 0.08271% monobug....................... 0.04623% monoelectric.................. 0.03682% monograss..................... 0.02046% monowater..................... 0.00829% stall......................... 0.00754% monoghost..................... 0.00590% monofire...................... 0.00353% rainstall..................... 0.00331% monodark...................... 0.00208% monofighting.................. 0.00186% monopsychic................... 0.00164% trickrain..................... 0.00108% rainoffense................... 0.00105% gravity....................... 0.00063% monoground.................... 0.00062% hailoffense................... 0.00051% monoflying.................... 0.00044% sandoffense................... 0.00040% hailstall..................... 0.00027% batonpass..................... 0.00018% monopoison.................... 0.00012% trapper....................... 0.00008% mononormal.................... 0.00006% monosteel..................... 0.00001% monodragon.................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.012) -1.5| | -1.0|# |######## -0.5|###### |############################## 0.0|############################# |###################### +0.5|############## |#### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.85%