weatherless...................68.45364% offense.......................53.98607% hyperoffense..................21.48451% sand..........................20.91817% balance.......................20.13254% sun........................... 9.46714% multiweather.................. 4.85556% rain.......................... 3.37886% hail.......................... 2.76493% voltturn...................... 2.69052% semistall..................... 2.65057% stall......................... 1.74631% sandoffense................... 1.68897% monotype...................... 1.56789% sunoffense.................... 1.30073% trickroom..................... 0.89999% batonpass..................... 0.72066% rainoffense................... 0.70237% hailoffense................... 0.54957% dragmag....................... 0.47058% sandstall..................... 0.40562% mononormal.................... 0.24002% monobug....................... 0.19336% monopoison.................... 0.18543% tailwind...................... 0.16774% monoghost..................... 0.14303% monofairy..................... 0.12504% monograss..................... 0.12108% tricksand..................... 0.10461% monosteel..................... 0.10034% monowater..................... 0.09454% gravity....................... 0.07380% monoice....................... 0.06557% monorock...................... 0.06069% tricksun...................... 0.05642% monofighting.................. 0.04971% monoelectric.................. 0.04239% monodragon.................... 0.04148% monoflying.................... 0.03904% trickhail..................... 0.03477% monofire...................... 0.03111% trapper....................... 0.02379% monodark...................... 0.02196% sunstall...................... 0.01952% monopsychic................... 0.01525% trickrain..................... 0.01494% rainstall..................... 0.00610% monoground.................... 0.00518% allweather.................... 0.00427% hailstall..................... 0.00183% Stalliness (mean: -0.413) -2.0|## |#### -1.5|########## |################## -1.0|########################## |############################## -0.5|############################## |############################ 0.0|##################### |############## +0.5|########## |####### +1.0|#### |### +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%