weatherless...................66.30470% offense.......................53.85573% sand..........................23.76165% hyperoffense..................21.38596% balance.......................20.25948% sun........................... 9.92712% multiweather.................. 5.57988% rain.......................... 3.42065% semistall..................... 2.67196% voltturn...................... 2.65116% hail.......................... 2.30933% stall......................... 1.82686% sandoffense................... 1.81658% sunoffense.................... 1.26594% monotype...................... 0.98278% trickroom..................... 0.89410% rainoffense................... 0.78164% dragmag....................... 0.51674% hailoffense................... 0.51615% sandstall..................... 0.49105% batonpass..................... 0.45545% monobug....................... 0.18412% monofairy..................... 0.14588% tailwind...................... 0.14161% monopoison.................... 0.11169% mononormal.................... 0.11130% tricksand..................... 0.10933% monosteel..................... 0.10860% gravity....................... 0.08866% monoghost..................... 0.08448% tricksun...................... 0.06483% monowater..................... 0.05614% monograss..................... 0.05095% trickhail..................... 0.04141% sunstall...................... 0.02587% monodragon.................... 0.02560% monoflying.................... 0.02024% trapper....................... 0.01874% monofighting.................. 0.01805% monoice....................... 0.01743% monoelectric.................. 0.01250% trickrain..................... 0.01108% monopsychic................... 0.00930% monodark...................... 0.00929% monorock...................... 0.00899% monofire...................... 0.00794% rainstall..................... 0.00661% monoground.................... 0.00218% hailstall..................... 0.00080% allweather.................... 0.00045% Stalliness (mean: -0.407) -2.0|## |#### -1.5|########## |################## -1.0|########################## |############################## -0.5|############################## |############################# 0.0|###################### |############## +0.5|########## |####### +1.0|### |### +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%