weatherless...................62.93909% offense.......................61.09042% sand..........................31.91597% balance.......................20.53549% hyperoffense..................15.31260% sun...........................12.90667% multiweather.................. 9.10357% semistall..................... 1.88525% voltturn...................... 1.46544% stall......................... 1.17624% sandoffense................... 1.07684% rain.......................... 0.94694% sunoffense.................... 0.84174% trickroom..................... 0.48809% sandstall..................... 0.41317% hail.......................... 0.39550% dragmag....................... 0.32498% tricksand..................... 0.15537% hailoffense................... 0.13968% gravity....................... 0.12636% tailwind...................... 0.12536% tricksun...................... 0.12048% monotype...................... 0.10059% batonpass..................... 0.05784% rainoffense................... 0.04787% monoghost..................... 0.02419% monofairy..................... 0.02298% monograss..................... 0.01352% monowater..................... 0.01004% monopoison.................... 0.00876% monoflying.................... 0.00698% mononormal.................... 0.00532% sunstall...................... 0.00265% monosteel..................... 0.00243% rainstall..................... 0.00190% monopsychic................... 0.00186% monobug....................... 0.00101% monoelectric.................. 0.00095% monodark...................... 0.00067% monofighting.................. 0.00063% trapper....................... 0.00062% monodragon.................... 0.00054% monorock...................... 0.00049% trickhail..................... 0.00033% monofire...................... 0.00029% trickrain..................... 0.00024% monoice....................... 0.00018% hailstall..................... 0.00001% monoground.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.380) -2.0|# |## -1.5|#### |############ -1.0|################### |########################## -0.5|#################### |############################## 0.0|############ |####### +0.5|######### |######### +1.0|## |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%