weatherless...................91.53472% balance.......................48.97821% offense.......................24.56252% hyperoffense..................20.33406% stall......................... 6.12508% voltturn...................... 4.02681% rain.......................... 3.84065% sun........................... 3.22788% trickroom..................... 2.34337% sand.......................... 1.39676% sunoffense.................... 0.04349% semistall..................... 0.00013% monotype...................... 0.00000% monosteel..................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.052) -1.5|################# |#### -1.0|### |########## -0.5|##### |###### 0.0|############## |######## +0.5|# |############################## +1.0|############ | +1.5| |### +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.85%