offense.......................59.43393% sun...........................46.69119% weatherless...................34.53947% rain..........................34.19525% balance.......................28.28487% multiweather..................19.92436% hyperoffense.................. 9.03139% trickroom..................... 6.35514% tricksun...................... 4.11645% monotype...................... 3.58799% hail.......................... 2.69881% tailwind...................... 2.65168% semistall..................... 2.63037% trickrain..................... 2.40903% sand.......................... 2.26553% sunoffense.................... 1.81799% rainoffense................... 1.29970% monofairy..................... 0.89142% choice........................ 0.79320% stall......................... 0.61944% monowater..................... 0.56694% monodark...................... 0.42024% voltturn...................... 0.39262% monoelectric.................. 0.28300% monoflying.................... 0.23107% hailoffense................... 0.22916% mononormal.................... 0.20870% monodragon.................... 0.19198% monosteel..................... 0.18362% dragmag....................... 0.17626% batonpass..................... 0.16649% monopsychic................... 0.16345% gravity....................... 0.16219% sandoffense................... 0.13038% monofire...................... 0.09252% monoghost..................... 0.08329% monobug....................... 0.07650% sunstall...................... 0.05896% monograss..................... 0.05711% trapper....................... 0.05707% tricksand..................... 0.05386% monofighting.................. 0.04292% monopoison.................... 0.03867% sandstall..................... 0.03387% rainstall..................... 0.03060% trickhail..................... 0.02802% monoice....................... 0.02769% monoground.................... 0.02228% allweather.................... 0.01477% monorock...................... 0.01035% swagplay...................... 0.00117% hailstall..................... 0.00055% Stalliness (mean: -0.239) |# -1.5|## |###### -1.0|############## |######################## -0.5|############################ |############################## 0.0|######################## |################## +0.5|########## |####### +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%