weatherless...................75.67810% offense.......................63.09124% hyperoffense..................21.31809% balance.......................14.17844% monotype......................13.12486% monodragon....................11.99283% sun........................... 9.33647% rain.......................... 7.16207% sand.......................... 6.07487% hail.......................... 3.64268% multiweather.................. 1.82694% voltturn...................... 1.74849% rainoffense................... 1.53553% sandoffense................... 1.13203% sunoffense.................... 1.00874% semistall..................... 0.99753% hailoffense................... 0.63887% dragmag....................... 0.59404% trickroom..................... 0.44833% stall......................... 0.41471% trickrain..................... 0.39229% monoelectric.................. 0.39229% batonpass..................... 0.17933% monoflying.................... 0.15692% tailwind...................... 0.10087% monosteel..................... 0.08967% monoice....................... 0.07846% monofire...................... 0.07846% monopoison.................... 0.06725% monofairy..................... 0.06725% monowater..................... 0.05604% mononormal.................... 0.04483% monograss..................... 0.03362% monobug....................... 0.03362% tricksun...................... 0.03362% monopsychic................... 0.02242% monofighting.................. 0.02242% trapper....................... 0.02242% sunstall...................... 0.01121% monorock...................... 0.01121% monoghost..................... 0.01121% Stalliness (mean: -0.544) -2.0|# |### -1.5|###### |############## -1.0|#################### |######################## -0.5|############################## |####################### 0.0|############### |######## +0.5|##### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.65%