weatherless...................73.56685% offense.......................60.99773% hyperoffense..................24.03350% balance.......................13.51843% monotype......................12.25240% monodragon....................11.07058% sun...........................10.16218% rain.......................... 8.56832% sand.......................... 6.11393% hail.......................... 3.44060% rainoffense................... 2.28480% multiweather.................. 1.80306% voltturn...................... 1.57067% sandoffense................... 1.38834% semistall..................... 0.99085% sunoffense.................... 0.95458% hailoffense................... 0.78849% trickroom..................... 0.69435% trickrain..................... 0.64770% monoelectric.................. 0.59904% dragmag....................... 0.48390% stall......................... 0.45949% tailwind...................... 0.14643% batonpass..................... 0.11373% monosteel..................... 0.11342% monoflying.................... 0.09558% monofire...................... 0.06512% monofairy..................... 0.06458% monoice....................... 0.05398% monopoison.................... 0.04471% monowater..................... 0.03695% tricksun...................... 0.03388% monofighting.................. 0.02718% mononormal.................... 0.02633% monobug....................... 0.02572% monograss..................... 0.02042% monopsychic................... 0.01988% trapper....................... 0.01207% monoghost..................... 0.00739% monorock...................... 0.00734% sunstall...................... 0.00507% Stalliness (mean: -0.581) -2.0|# |#### -1.5|######## |################# -1.0|####################### |######################### -0.5|############################## |##################### 0.0|############## |####### +0.5|###### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.62%