weatherless...................68.82807% offense.......................56.85705% hyperoffense..................36.49672% rain..........................15.52451% sun........................... 8.77386% rainoffense................... 7.31201% monotype...................... 5.78956% sand.......................... 5.50373% balance....................... 4.98380% monodragon.................... 3.97298% hail.......................... 2.87893% sandoffense................... 2.47001% monoelectric.................. 1.63867% voltturn...................... 1.52191% multiweather.................. 1.50536% hailoffense................... 1.24454% semistall..................... 1.15807% trickroom..................... 0.59169% trickrain..................... 0.59067% stall......................... 0.50437% tailwind...................... 0.28457% sunoffense.................... 0.14752% monosteel..................... 0.11115% monofighting.................. 0.06274% dragmag....................... 0.06088% mononormal.................... 0.00313% tricksun...................... 0.00102% batonpass..................... 0.00088% monoflying.................... 0.00067% monoice....................... 0.00022% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.790) -2.0|# |##### -1.5|############## |########################### -1.0|############################## |########################## -0.5|############################ |############ 0.0|###### |### +0.5|## |# +1.0| | +1.5|## more negative = more offensive, more positive = more stall one # = 0.64%