weatherless...................49.24542% balance.......................47.72706% offense.......................44.92040% sand..........................21.16960% sun...........................15.72191% rain..........................13.34315% hail.......................... 5.71455% multiweather.................. 5.02439% trickroom..................... 4.66090% tailwind...................... 4.31582% hyperoffense.................. 3.56124% semistall..................... 3.53363% sunoffense.................... 0.69476% tricksun...................... 0.63495% tricksand..................... 0.52452% sandoffense................... 0.51532% dragmag....................... 0.31287% stall......................... 0.25766% hailoffense................... 0.22085% monotype...................... 0.19785% voltturn...................... 0.18864% trickhail..................... 0.09662% rainoffense................... 0.09202% trickrain..................... 0.09202% monograss..................... 0.07822% trapper....................... 0.03221% monowater..................... 0.02301% sandstall..................... 0.02301% monofairy..................... 0.02301% monobug....................... 0.01840% monoflying.................... 0.01840% monorock...................... 0.00920% monoground.................... 0.00920% mononormal.................... 0.00920% sunstall...................... 0.00460% batonpass..................... 0.00460% monoice....................... 0.00460% monoelectric.................. 0.00460% Stalliness (mean: 0.015) | -1.5|# |## -1.0|##### |######### -0.5|############### |####################### 0.0|############################## |####################### +0.5|################ |########## +1.0|###### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.70%