balance.......................50.15424% weatherless...................46.50767% offense.......................43.97610% sand..........................22.63885% sun...........................15.98793% rain..........................15.54366% multiweather.................. 5.57984% tailwind...................... 5.12388% hail.......................... 5.04340% trickroom..................... 5.02747% semistall..................... 3.05181% hyperoffense.................. 2.65325% sunoffense.................... 0.77380% tricksun...................... 0.64743% tricksand..................... 0.53643% sandoffense................... 0.30476% dragmag....................... 0.30109% voltturn...................... 0.22289% stall......................... 0.16460% hailoffense................... 0.14090% trickrain..................... 0.13082% monotype...................... 0.12255% rainoffense................... 0.11716% trickhail..................... 0.08353% monograss..................... 0.03932% trapper....................... 0.03404% monowater..................... 0.01811% monofairy..................... 0.01773% monoflying.................... 0.01646% sandstall..................... 0.01547% monobug....................... 0.00707% mononormal.................... 0.00551% monorock...................... 0.00484% monoground.................... 0.00484% monoice....................... 0.00475% monoelectric.................. 0.00393% sunstall...................... 0.00329% batonpass..................... 0.00295% Stalliness (mean: 0.036) | -1.5| |# -1.0|### |####### -0.5|############## |###################### 0.0|############################## |##################### +0.5|################ |########## +1.0|##### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.76%