balance.......................57.53804% weatherless...................48.47986% offense.......................40.16575% sand..........................21.10493% rain..........................19.62219% sun...........................13.39613% trickroom..................... 6.58970% tailwind...................... 6.29660% multiweather.................. 5.55529% hail.......................... 3.04717% semistall..................... 1.31935% tricksun...................... 1.02051% hyperoffense.................. 0.96816% tricksand..................... 0.39584% sunoffense.................... 0.24842% voltturn...................... 0.22444% rainoffense................... 0.17817% trickrain..................... 0.15253% dragmag....................... 0.10055% sandoffense................... 0.07502% trickhail..................... 0.03868% hailoffense................... 0.02356% trapper....................... 0.01774% stall......................... 0.00870% monotype...................... 0.00527% monofairy..................... 0.00349% monograss..................... 0.00178% sunstall...................... 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.061) | -1.5| | -1.0|# |#### -0.5|######### |################### 0.0|############################## |################# +0.5|########### |######## +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.97%