balance.......................48.99821% offense.......................48.02210% weatherless...................45.23400% rain..........................23.68179% sand..........................19.93002% trickroom.....................12.88452% sun...........................12.15144% tailwind......................10.98813% multiweather.................. 2.66100% tricksun...................... 2.65971% semistall..................... 2.36663% hail.......................... 1.76452% hyperoffense.................. 0.61259% rainoffense................... 0.34070% tricksand..................... 0.26577% voltturn...................... 0.09666% trickrain..................... 0.06044% sandoffense................... 0.02734% sunoffense.................... 0.01617% trapper....................... 0.01166% dragmag....................... 0.01163% hailoffense................... 0.00835% trickhail..................... 0.00763% stall......................... 0.00047% monotype...................... 0.00042% monograss..................... 0.00041% monofairy..................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.042) | -1.5| | -1.0|# |# -0.5|################# |############################## 0.0|############################# |################## +0.5|########### |######### +1.0|###### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.82%