weatherless...................84.58928% offense.......................43.12424% balance.......................33.69007% hyperoffense..................11.74620% rain.......................... 8.65204% stall......................... 7.90606% hail.......................... 5.92815% voltturn...................... 4.98483% semistall..................... 3.53343% hailoffense................... 1.32020% rainoffense................... 1.26645% sun........................... 0.49599% sand.......................... 0.42053% sunoffense.................... 0.16341% trickroom..................... 0.14321% monotype...................... 0.11442% sandstall..................... 0.08291% multiweather.................. 0.06499% choice........................ 0.04049% monofairy..................... 0.03925% trickhail..................... 0.02380% monoflying.................... 0.02221% monobug....................... 0.02057% monoelectric.................. 0.01605% mononormal.................... 0.01453% dragmag....................... 0.00900% tailwind...................... 0.00498% monowater..................... 0.00131% rainstall..................... 0.00043% monoice....................... 0.00042% monograss..................... 0.00012% monopsychic................... 0.00009% swagplay...................... 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.013) -2.0|# |## -1.5|##### |######### -1.0|############### |###################### -0.5|###################### |####################### 0.0|############################## |################ +0.5|################### |######## +1.0|###### |#### +1.5|## |## +2.0|#### |#### +2.5|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.50%