weatherless...................63.89851% offense.......................55.49989% balance.......................29.49438% sun...........................25.42762% hyperoffense..................10.60458% sand.......................... 7.46611% rain.......................... 6.80050% multiweather.................. 4.74692% semistall..................... 2.49248% sunoffense.................... 2.17410% stall......................... 1.90867% hail.......................... 1.40645% monotype...................... 1.21862% voltturn...................... 0.97861% trickroom..................... 0.80908% sandstall..................... 0.48514% rainoffense................... 0.42727% sandoffense................... 0.34466% sunstall...................... 0.25443% monosteel..................... 0.22155% monobug....................... 0.14899% monoflying.................... 0.11665% monodragon.................... 0.11259% monopsychic................... 0.11147% dragmag....................... 0.10048% mononormal.................... 0.08474% monoghost..................... 0.07986% monowater..................... 0.07731% tricksand..................... 0.07361% choice........................ 0.05387% monofire...................... 0.05124% tricksun...................... 0.04830% monorock...................... 0.04758% monograss..................... 0.04493% monoice....................... 0.04265% monopoison.................... 0.04215% monodark...................... 0.03840% monofairy..................... 0.03281% monoelectric.................. 0.03200% monofighting.................. 0.02163% rainstall..................... 0.01796% monoground.................... 0.01598% hailoffense................... 0.01038% hailstall..................... 0.00353% tailwind...................... 0.00042% Stalliness (mean: -0.208) |# -1.5|### |######### -1.0|################# |####################### -0.5|############################## |############################# 0.0|######################## |################## +0.5|############# |######## +1.0|##### |### +1.5|# |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%