weatherless...................88.02178% offense.......................44.60485% balance.......................35.96766% hyperoffense..................13.13315% hail.......................... 9.90761% semistall..................... 4.67745% voltturn...................... 3.61327% trickroom..................... 2.30985% stall......................... 1.61689% rain.......................... 1.32816% hailoffense................... 1.04768% monotype...................... 0.88269% choice........................ 0.65171% tailwind...................... 0.61046% sun........................... 0.53622% sand.......................... 0.27223% sunoffense.................... 0.22274% rainoffense................... 0.19799% monobug....................... 0.19799% monopoison.................... 0.17324% monoice....................... 0.17324% monofighting.................. 0.07425% monowater..................... 0.05775% multiweather.................. 0.04950% monopsychic................... 0.04950% monofire...................... 0.04125% mononormal.................... 0.04125% monorock...................... 0.03300% monoghost..................... 0.03300% monoflying.................... 0.03300% tricksand..................... 0.03300% trickhail..................... 0.01650% monodark...................... 0.01650% monoelectric.................. 0.01650% monograss..................... 0.00825% Stalliness (mean: -0.136) -2.0|## |# -1.5|###### |########## -1.0|########### |################ -0.5|#################### |########################## 0.0|############################## |###################### +0.5|################# |########## +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%