weatherless...................86.96239% offense.......................43.36707% balance.......................36.63112% hyperoffense..................12.86425% hail..........................11.36177% semistall..................... 5.31061% voltturn...................... 3.84789% trickroom..................... 2.41104% stall......................... 1.82696% hailoffense................... 1.27912% rain.......................... 1.13737% tailwind...................... 0.83173% monotype...................... 0.64232% choice........................ 0.56130% sun........................... 0.40229% rainoffense................... 0.18878% monoice....................... 0.17398% sunoffense.................... 0.16791% sand.......................... 0.14593% monobug....................... 0.10862% monopoison.................... 0.10467% monofighting.................. 0.06096% monopsychic................... 0.05997% monofire...................... 0.03516% monowater..................... 0.03416% monoghost..................... 0.02479% tricksand..................... 0.02078% mononormal.................... 0.01893% monorock...................... 0.01824% trickhail..................... 0.01579% monoflying.................... 0.01295% monodark...................... 0.00911% multiweather.................. 0.00831% monoelectric.................. 0.00772% monograss..................... 0.00546% Stalliness (mean: -0.108) -2.0|## |# -1.5|###### |########## -1.0|########## |############### -0.5|################### |####################### 0.0|############################## |##################### +0.5|################# |########## +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.56%