weatherless...................78.72153% offense.......................45.54834% balance.......................33.00565% hail..........................21.15753% hyperoffense..................12.63075% semistall..................... 6.22880% hailoffense................... 5.97415% trickroom..................... 3.97867% stall......................... 2.58646% voltturn...................... 2.05783% tailwind...................... 1.17062% choice........................ 0.14131% monotype...................... 0.10501% monopsychic................... 0.08290% sun........................... 0.08266% rain.......................... 0.03628% monoice....................... 0.01227% rainoffense................... 0.00564% monobug....................... 0.00392% monofighting.................. 0.00376% sunoffense.................... 0.00266% monopoison.................... 0.00216% trickhail..................... 0.00211% sand.......................... 0.00201% tricksand..................... 0.00134% multiweather.................. 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.041) -2.0|# | -1.5|##### |############## -1.0|####### |###### -0.5|############# |############################## 0.0|############################## |################### +0.5|################# |####### +1.0|######### |### +1.5|## |# +2.0| |# +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.61%