weatherless...................75.37517% offense.......................47.05056% balance.......................31.29928% hyperoffense..................13.73265% sand..........................11.77829% voltturn...................... 6.54366% sun........................... 6.12211% rain.......................... 4.95820% semistall..................... 4.54630% hail.......................... 3.48847% stall......................... 3.37120% monotype...................... 2.11554% trickroom..................... 1.82420% multiweather.................. 1.63341% sandoffense................... 0.83802% sunoffense.................... 0.59627% hailoffense................... 0.57096% choice........................ 0.39507% dragmag....................... 0.36105% sandstall..................... 0.31840% monowater..................... 0.29050% rainoffense................... 0.27841% monobug....................... 0.23600% mononormal.................... 0.17410% monoice....................... 0.14818% monoflying.................... 0.13577% monosteel..................... 0.12707% monodark...................... 0.11341% monofire...................... 0.11133% monopsychic................... 0.10697% monoghost..................... 0.10448% monofairy..................... 0.10309% monopoison.................... 0.09972% monograss..................... 0.09656% monorock...................... 0.09354% monodragon.................... 0.09229% monoelectric.................. 0.08683% monofighting.................. 0.08520% sunstall...................... 0.06927% tailwind...................... 0.05853% tricksand..................... 0.05122% monoground.................... 0.05054% rainstall..................... 0.04778% trickhail..................... 0.03643% hailstall..................... 0.02516% trickrain..................... 0.01843% tricksun...................... 0.01539% gravity....................... 0.01513% allweather.................... 0.01385% trapper....................... 0.00236% swagplay...................... 0.00080% fear.......................... 0.00012% trickfear..................... 0.00012% Stalliness (mean: -0.141) -2.0|# |### -1.5|####### |############ -1.0|################## |####################### -0.5|############################## |############################## 0.0|########################### |######################## +0.5|################## |############ +1.0|######## |#### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%