weatherless...................78.49571% offense.......................44.31438% balance.......................28.35614% hyperoffense..................15.47465% sand..........................13.42129% voltturn...................... 9.98014% stall......................... 6.65601% semistall..................... 5.19882% rain.......................... 4.52755% sun........................... 3.03142% trickroom..................... 2.30237% hail.......................... 2.11123% multiweather.................. 1.49172% sandoffense................... 1.14883% hailoffense................... 0.69300% sandstall..................... 0.60592% dragmag....................... 0.37722% monotype...................... 0.28447% choice........................ 0.24051% rainoffense................... 0.19023% sunoffense.................... 0.18035% monobug....................... 0.07049% sunstall...................... 0.05775% tricksand..................... 0.05126% monowater..................... 0.04990% tricksun...................... 0.04831% monofire...................... 0.03658% tailwind...................... 0.02552% hailstall..................... 0.02496% allweather.................... 0.02399% trickhail..................... 0.02200% rainstall..................... 0.02030% gravity....................... 0.01948% monosteel..................... 0.01695% monoice....................... 0.01535% monopsychic................... 0.01534% trickrain..................... 0.01398% monofighting.................. 0.01248% monoelectric.................. 0.01169% mononormal.................... 0.00958% monofairy..................... 0.00851% monodragon.................... 0.00661% monopoison.................... 0.00551% monoflying.................... 0.00529% monoground.................... 0.00493% monodark...................... 0.00455% monoghost..................... 0.00455% monorock...................... 0.00405% monograss..................... 0.00350% trapper....................... 0.00305% swagplay...................... 0.00075% fear.......................... 0.00002% trickfear..................... 0.00002% Stalliness (mean: -0.073) -2.0|# |### -1.5|########## |############# -1.0|################### |#################### -0.5|############################## |######################### 0.0|###################### |##################### +0.5|################ |########### +1.0|######## |##### +1.5|#### |## +2.0|## |## +2.5|## |## +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.45%