weatherless...................81.35944% offense.......................36.31010% balance.......................27.57913% stall.........................14.21825% hyperoffense..................14.11261% sand..........................12.24862% voltturn...................... 9.20115% semistall..................... 7.77991% rain.......................... 3.84014% hail.......................... 1.71943% sun........................... 1.69052% trickroom..................... 1.66002% sandstall..................... 1.03717% sandoffense................... 0.91597% multiweather.................. 0.84263% hailoffense................... 0.67067% dragmag....................... 0.45723% rainoffense................... 0.26639% monotype...................... 0.12808% choice........................ 0.08186% sunoffense.................... 0.06761% tricksun...................... 0.04657% monobug....................... 0.04178% monowater..................... 0.03806% hailstall..................... 0.03597% tailwind...................... 0.01433% tricksand..................... 0.01372% rainstall..................... 0.01276% trickrain..................... 0.01040% gravity....................... 0.00918% trickhail..................... 0.00891% sunstall...................... 0.00835% monosteel..................... 0.00690% monopsychic................... 0.00638% monofighting.................. 0.00487% allweather.................... 0.00400% monoice....................... 0.00351% mononormal.................... 0.00322% monograss..................... 0.00271% monodragon.................... 0.00266% monofairy..................... 0.00258% monoelectric.................. 0.00248% monoground.................... 0.00242% monorock...................... 0.00195% monoghost..................... 0.00193% monopoison.................... 0.00189% monoflying.................... 0.00169% monodark...................... 0.00163% monofire...................... 0.00154% trapper....................... 0.00087% swagplay...................... 0.00034% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.224) -2.0| |### -1.5|######### |################ -1.0|################## |#################### -0.5|############################## |###################### 0.0|#################### |####################### +0.5|################# |############### +1.0|############ |####### +1.5|######### |#### +2.0|##### |##### +2.5|###### |##### +3.0|#### |##### +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%