weatherless...................78.18390% offense.......................53.59859% balance.......................24.71402% hyperoffense..................18.19650% rain.......................... 7.99110% sand.......................... 5.99808% sun........................... 5.66909% trickroom..................... 4.92573% hail.......................... 2.80270% semistall..................... 2.50391% tailwind...................... 1.95033% monotype...................... 1.90370% voltturn...................... 1.48015% sandoffense................... 1.10519% stall......................... 0.98698% sunoffense.................... 0.73876% choice........................ 0.67638% rainoffense................... 0.59823% multiweather.................. 0.59495% monowater..................... 0.48134% monoflying.................... 0.38678% dragmag....................... 0.32702% tricksun...................... 0.24100% hailoffense................... 0.23640% trickhail..................... 0.23049% batonpass..................... 0.18124% monoelectric.................. 0.14119% tricksand..................... 0.11032% monopsychic................... 0.10178% monofighting.................. 0.09784% monobug....................... 0.09522% monoice....................... 0.07749% trapper....................... 0.07289% monofire...................... 0.06764% mononormal.................... 0.06567% monodragon.................... 0.06567% monoghost..................... 0.06304% monosteel..................... 0.06041% monopoison.................... 0.05253% monofairy..................... 0.04794% hailstall..................... 0.04794% monodark...................... 0.04137% monograss..................... 0.03612% monorock...................... 0.03612% sandstall..................... 0.02692% gravity....................... 0.01773% monoground.................... 0.01642% sunstall...................... 0.01576% rainstall..................... 0.01051% trickrain..................... 0.00985% Stalliness (mean: -0.357) |#### -1.5|######## |################ -1.0|##################### |############################# -0.5|############################## |########################## 0.0|####################### |################# +0.5|############ |######## +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%