weatherless...................76.67447% offense.......................53.28789% balance.......................25.21406% hyperoffense..................18.15638% rain.......................... 8.75250% sand.......................... 6.71367% trickroom..................... 6.62716% sun........................... 5.62852% hail.......................... 2.80706% tailwind...................... 2.46237% semistall..................... 2.39819% voltturn...................... 1.63875% monotype...................... 1.55052% sandoffense................... 1.25091% stall......................... 0.94349% choice........................ 0.74377% sunoffense.................... 0.69976% rainoffense................... 0.64038% multiweather.................. 0.52550% monowater..................... 0.46840% monoflying.................... 0.37653% dragmag....................... 0.34792% trickhail..................... 0.33752% tricksun...................... 0.31555% hailoffense................... 0.23233% batonpass..................... 0.14875% tricksand..................... 0.11934% monoelectric.................. 0.10661% monofighting.................. 0.09976% monopsychic................... 0.07355% hailstall..................... 0.07206% monobug....................... 0.06814% monoice....................... 0.06598% trapper....................... 0.06293% monoghost..................... 0.05455% monopoison.................... 0.03990% mononormal.................... 0.03549% monodragon.................... 0.03254% monofire...................... 0.03105% monosteel..................... 0.02991% sandstall..................... 0.02719% monofairy..................... 0.02481% monodark...................... 0.02279% trickrain..................... 0.01271% monorock...................... 0.01195% gravity....................... 0.01139% sunstall...................... 0.01097% monograss..................... 0.01019% monoground.................... 0.00948% rainstall..................... 0.00342% Stalliness (mean: -0.357) |### -1.5|####### |################ -1.0|##################### |############################# -0.5|############################## |######################### 0.0|####################### |################## +0.5|############# |######## +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%