weatherless...................74.08643% offense.......................51.40227% balance.......................30.57488% hyperoffense..................14.61263% trickroom.....................12.50756% rain.......................... 9.57912% sand.......................... 8.71192% sun........................... 4.80211% tailwind...................... 3.28997% hail.......................... 3.18460% semistall..................... 2.51648% sandoffense................... 1.93075% monotype...................... 1.40932% voltturn...................... 1.00706% stall......................... 0.89375% trickhail..................... 0.77980% rainoffense................... 0.66905% choice........................ 0.66201% monoflying.................... 0.59558% monowater..................... 0.42718% tricksun...................... 0.40279% sunoffense.................... 0.39802% multiweather.................. 0.34656% dragmag....................... 0.29958% hailstall..................... 0.21683% hailoffense................... 0.21271% tricksand..................... 0.13795% monopsychic................... 0.09248% batonpass..................... 0.07148% monofighting.................. 0.05765% monoghost..................... 0.04534% monoelectric.................. 0.04411% monoice....................... 0.04073% trapper....................... 0.03861% monobug....................... 0.02625% monosteel..................... 0.01974% sandstall..................... 0.01483% monofire...................... 0.01396% monodragon.................... 0.01279% monopoison.................... 0.01026% monofairy..................... 0.00690% mononormal.................... 0.00631% trickrain..................... 0.00510% monorock...................... 0.00367% monograss..................... 0.00344% monodark...................... 0.00332% sunstall...................... 0.00279% rainstall..................... 0.00258% gravity....................... 0.00249% monoground.................... 0.00167% Stalliness (mean: -0.280) |## -1.5|###### |############# -1.0|#################### |############################# -0.5|############################## |###################### 0.0|###################### |##################### +0.5|################# |########### +1.0|#### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%