weatherless...................90.42476% offense.......................49.12232% balance.......................31.40068% hyperoffense..................14.33583% hail.......................... 4.18176% semistall..................... 3.38791% voltturn...................... 3.35354% trickroom..................... 3.12049% rain.......................... 2.96918% stall......................... 1.75326% sun........................... 1.74823% monotype...................... 1.59944% sand.......................... 0.75655% rainoffense................... 0.70122% sunoffense.................... 0.47740% choice........................ 0.41998% mononormal.................... 0.35250% hailoffense................... 0.33825% monoice....................... 0.19532% monograss..................... 0.15508% monowater..................... 0.14754% monobug....................... 0.13580% monoelectric.................. 0.13496% monopoison.................... 0.12784% monoflying.................... 0.12281% trickhail..................... 0.08592% hailstall..................... 0.08467% multiweather.................. 0.07838% tailwind...................... 0.07670% monorock...................... 0.07042% monofairy..................... 0.05742% monofighting.................. 0.04904% monopsychic................... 0.04778% dragmag....................... 0.04569% gravity....................... 0.04443% monodark...................... 0.03898% monoghost..................... 0.03814% monosteel..................... 0.02892% sandstall..................... 0.02641% monodragon.................... 0.02557% monofire...................... 0.02473% monoground.................... 0.01928% sandoffense................... 0.01383% tricksun...................... 0.01048% tricksand..................... 0.00671% fear.......................... 0.00461% trapper....................... 0.00293% rainstall..................... 0.00168% sunstall...................... 0.00084% swagplay...................... 0.00084% Stalliness (mean: -0.221) |# -2.0|# |### -1.5|####### |############ -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################# |######################### +0.5|################ |########## +1.0|###### |### +1.5|## |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%