weatherless...................65.52899% offense.......................51.60950% sand..........................29.47172% balance.......................24.88394% semistall.....................15.66176% hyperoffense.................. 4.13891% stall......................... 3.70590% voltturn...................... 3.11476% sun........................... 2.91044% rain.......................... 2.61141% sandstall..................... 2.38700% multiweather.................. 1.43351% trickroom..................... 1.38670% monotype...................... 1.31110% hail.......................... 0.93719% trickhail..................... 0.49294% monofairy..................... 0.28948% mononormal.................... 0.24764% monowater..................... 0.21815% sunoffense.................... 0.21571% sandoffense................... 0.21348% hailoffense................... 0.12078% choice........................ 0.10746% monodark...................... 0.09139% rainoffense................... 0.08560% monoflying.................... 0.08428% monodragon.................... 0.07417% monosteel..................... 0.07282% monoground.................... 0.05402% monograss..................... 0.05216% monoelectric.................. 0.03814% monobug....................... 0.03719% monoghost..................... 0.02167% monofire...................... 0.01435% monopoison.................... 0.01237% sunstall...................... 0.00699% monopsychic................... 0.00152% monofighting.................. 0.00128% dragmag....................... 0.00103% monorock...................... 0.00047% tricksun...................... 0.00044% monoice....................... 0.00000% Stalliness (mean: 0.172) -2.0| |# -1.5|## |## -1.0|### |########### -0.5|######### |############################## 0.0|################ |####### +0.5|#### |########## +1.0|####### |####### +1.5|########## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%