offense.......................53.73785% sun...........................47.31134% weatherless...................40.04545% rain..........................23.86390% balance.......................22.20245% hyperoffense..................19.11561% multiweather..................15.22813% sunoffense.................... 6.51692% sand.......................... 3.03037% semistall..................... 2.95934% monotype...................... 2.27123% stall......................... 1.98475% rainoffense................... 1.78305% hail.......................... 1.18247% dragmag....................... 0.67244% sunstall...................... 0.53916% voltturn...................... 0.37923% monopsychic................... 0.33622% sandoffense................... 0.31066% monoghost..................... 0.29734% monosteel..................... 0.26889% trickroom..................... 0.24169% choice........................ 0.24086% monobug....................... 0.23908% monodragon.................... 0.19209% monowater..................... 0.15829% mononormal.................... 0.15183% hailoffense................... 0.15128% monoflying.................... 0.14070% monorock...................... 0.12998% monofire...................... 0.11665% monodark...................... 0.11171% tricksun...................... 0.10580% monofighting.................. 0.10305% monopoison.................... 0.09247% trickrain..................... 0.09233% monofairy..................... 0.08917% monoelectric.................. 0.08395% sandstall..................... 0.07997% rainstall..................... 0.06595% monoice....................... 0.06403% trapper....................... 0.05359% monograss..................... 0.05098% monoground.................... 0.05015% tailwind...................... 0.03009% gravity....................... 0.01401% tricksand..................... 0.01305% hailstall..................... 0.00783% allweather.................... 0.00412% fear.......................... 0.00165% sandfear...................... 0.00165% swagplay...................... 0.00124% trickhail..................... 0.00082% Stalliness (mean: -0.360) | -2.0|# |### -1.5|######## |############## -1.0|####################### |######################### -0.5|############################## |######################### 0.0|#################### |############## +0.5|######### |####### +1.0|#### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%