sun...........................74.50828% offense.......................47.59781% rain..........................26.15444% balance.......................25.28595% hyperoffense..................19.29443% multiweather..................18.68101% weatherless...................16.78553% sunoffense....................11.63487% semistall..................... 4.35467% stall......................... 3.46714% rainoffense................... 1.44115% sand.......................... 1.18358% sunstall...................... 1.09121% dragmag....................... 0.57360% monotype...................... 0.50201% trickroom..................... 0.48941% tricksun...................... 0.32335% trickrain..................... 0.29543% sandstall..................... 0.18879% monoghost..................... 0.18070% hail.......................... 0.16115% voltturn...................... 0.14450% rainstall..................... 0.13309% choice........................ 0.06252% monopsychic................... 0.05891% sandoffense................... 0.05417% monodragon.................... 0.04169% monoflying.................... 0.04009% monosteel..................... 0.03966% tricksand..................... 0.03002% hailoffense................... 0.02892% tailwind...................... 0.02855% monobug....................... 0.02407% monofighting.................. 0.02080% monowater..................... 0.01950% trapper....................... 0.01810% monofairy..................... 0.01773% monodark...................... 0.01686% mononormal.................... 0.01630% monopoison.................... 0.01326% gravity....................... 0.01305% monoground.................... 0.01161% monoelectric.................. 0.00773% monorock...................... 0.00746% monoice....................... 0.00506% monofire...................... 0.00486% monograss..................... 0.00281% hailstall..................... 0.00108% fear.......................... 0.00044% sandfear...................... 0.00044% trickhail..................... 0.00010% allweather.................... 0.00008% swagplay...................... 0.00002% Stalliness (mean: -0.259) | -2.0|# |### -1.5|######### |############## -1.0|######################### |#################### -0.5|############################## |##################### 0.0|################## |################ +0.5|############ |######### +1.0|###### |#### +1.5|### |## +2.0|# |## +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.51%