weatherless...................89.69860% offense.......................45.96917% balance.......................35.24830% voltturn......................12.33998% hyperoffense..................12.03626% sand.......................... 5.68046% semistall..................... 4.07221% hail.......................... 3.00277% stall......................... 2.67407% hailoffense................... 2.00770% sun........................... 1.24408% monotype...................... 0.85265% trickroom..................... 0.79450% rain.......................... 0.41260% dragmag....................... 0.38743% choice........................ 0.37446% sunoffense.................... 0.17331% monobug....................... 0.13690% sandstall..................... 0.12679% monowater..................... 0.12031% monopoison.................... 0.10162% rainoffense................... 0.07798% mononormal.................... 0.07264% monograss..................... 0.06178% trickhail..................... 0.06178% tailwind...................... 0.05529% monoice....................... 0.05396% monorock...................... 0.04805% monodark...................... 0.04233% monoflying.................... 0.04137% monofighting.................. 0.04118% multiweather.................. 0.03718% monoghost..................... 0.03203% monosteel..................... 0.02917% monoelectric.................. 0.02765% monofairy..................... 0.02574% monodragon.................... 0.02574% sandoffense................... 0.02498% monopsychic................... 0.02383% monofire...................... 0.02174% sunstall...................... 0.01697% monoground.................... 0.01640% tricksand..................... 0.00705% tricksun...................... 0.00667% hailstall..................... 0.00648% gravity....................... 0.00114% rainstall..................... 0.00076% swagplay...................... 0.00057% trickrain..................... 0.00019% Stalliness (mean: -0.118) -2.0|# |##### -1.5|##### |######## -1.0|############# |################## -0.5|########################## |############################# 0.0|############################## |######################### +0.5|################# |############ +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%