balance.......................67.49706% weatherless...................65.35548% offense.......................29.68188% hail..........................15.27191% sand..........................10.82372% rain.......................... 4.36671% sun........................... 4.31969% semistall..................... 2.76495% trickroom..................... 0.75909% tricksun...................... 0.44068% multiweather.................. 0.13325% monotype...................... 0.07465% tailwind...................... 0.06440% hyperoffense.................. 0.04139% sunoffense.................... 0.02789% tricksand..................... 0.02375% monofairy..................... 0.02354% monopsychic................... 0.02250% stall......................... 0.01472% monowater..................... 0.01278% monoelectric.................. 0.01025% dragmag....................... 0.00923% voltturn...................... 0.00735% mononormal.................... 0.00504% rainstall..................... 0.00301% trickrain..................... 0.00243% rainoffense................... 0.00220% monodark...................... 0.00048% monopoison.................... 0.00006% hailoffense................... 0.00001% sandoffense................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.241) | -0.8|# |##### -0.4|############### |################## 0.0|####################### |##################### +0.4|############################## |###################### +0.8|################ |####### |## | more negative = more offensive, more positive = more stall one # = 0.62%