balance.......................78.66481% weatherless...................59.43986% offense.......................18.26465% hail..........................17.55628% sand..........................17.08602% rain.......................... 4.22244% semistall..................... 3.06031% sun........................... 1.76667% trickroom..................... 0.59478% tricksun...................... 0.36983% monotype...................... 0.10117% monopsychic................... 0.07065% multiweather.................. 0.07014% tailwind...................... 0.04246% monofairy..................... 0.02433% hyperoffense.................. 0.00963% monowater..................... 0.00368% monoelectric.................. 0.00190% sunoffense.................... 0.00157% stall......................... 0.00060% mononormal.................... 0.00057% tricksand..................... 0.00030% dragmag....................... 0.00014% rainstall..................... 0.00014% monodark...................... 0.00006% rainoffense................... 0.00004% voltturn...................... 0.00003% trickrain..................... 0.00000% hailoffense................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.299) | -0.8|# |###### -0.4|###### |######### 0.0|########################## |############################## +0.4|##################### |################ +0.8|######################### |### |#### | more negative = more offensive, more positive = more stall one # = 0.68%