weatherless...................55.10884% sand..........................43.20029% offense.......................35.26227% balance.......................34.10954% semistall.....................12.64497% hyperoffense..................10.13419% stall......................... 7.84903% batonpass..................... 4.77705% sandstall..................... 4.68760% dragmag....................... 3.85907% sandoffense................... 2.42422% sun........................... 0.91698% rain.......................... 0.84845% monotype...................... 0.83265% sunoffense.................... 0.78041% choice........................ 0.43285% monowater..................... 0.19077% monopsychic................... 0.17990% rainoffense................... 0.16047% trapper....................... 0.12186% multiweather.................. 0.08125% mononormal.................... 0.06898% monofire...................... 0.06368% monofighting.................. 0.05781% monopoison.................... 0.05632% monobug....................... 0.05337% monodark...................... 0.05235% monoflying.................... 0.04838% monoghost..................... 0.02169% monograss..................... 0.01675% voltturn...................... 0.01496% monosteel..................... 0.01290% sunstall...................... 0.00872% monoground.................... 0.00870% monorock...................... 0.00744% monoelectric.................. 0.00684% hail.......................... 0.00669% rainstall..................... 0.00665% hailstall..................... 0.00595% monodragon.................... 0.00579% monoice....................... 0.00396% monofairy..................... 0.00331% Stalliness (mean: 0.169) |### -1.5|##### |########### -1.0|################## |###################### -0.5|############################ |############################## 0.0|######################### |############################# +0.5|######################## |####################### +1.0|################ |################## +1.5|############ |############# +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%