sand..........................64.88496% balance.......................35.22154% weatherless...................34.45936% offense.......................25.89455% semistall.....................14.77836% stall.........................12.88829% hyperoffense..................11.21726% sandstall.....................10.14496% batonpass..................... 3.70283% sandoffense................... 3.44577% dragmag....................... 1.97843% choice........................ 0.57777% rain.......................... 0.38360% sun........................... 0.27277% sunoffense.................... 0.26565% monotype...................... 0.12196% monowater..................... 0.12030% rainoffense................... 0.04501% trapper....................... 0.03574% rainstall..................... 0.00579% voltturn...................... 0.00182% multiweather.................. 0.00069% monopsychic................... 0.00056% monofighting.................. 0.00024% mononormal.................... 0.00018% monoflying.................... 0.00017% monopoison.................... 0.00017% monofire...................... 0.00011% monosteel..................... 0.00009% sunstall...................... 0.00007% monobug....................... 0.00006% monodark...................... 0.00004% monoghost..................... 0.00003% monograss..................... 0.00002% monodragon.................... 0.00001% monoground.................... 0.00001% monoice....................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.341) |# -1.5|#### |################### -1.0|########## |############### -0.5|############################## |################# 0.0|############ |############################## +0.5|######################## |############################## +1.0|############### |################## +1.5|################### |########################## +2.0|##### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.36%