weatherless...................54.75250% offense.......................41.22948% balance.......................34.02049% sand..........................20.70732% rain..........................18.93593% hyperoffense..................14.62165% semistall..................... 6.01778% sun........................... 5.11665% stall......................... 4.11060% voltturn...................... 4.03037% monotype...................... 2.88853% dragmag....................... 2.45649% choice........................ 2.26515% rainoffense................... 1.71584% rainstall..................... 1.45044% hail.......................... 1.44427% sandoffense................... 1.36403% sandstall..................... 0.97519% multiweather.................. 0.77151% monodragon.................... 0.71596% sunoffense.................... 0.51228% trickroom..................... 0.37650% sunstall...................... 0.37032% monowater..................... 0.37032% monoflying.................... 0.25923% tricksand..................... 0.22837% monofighting.................. 0.20368% mononormal.................... 0.16047% hailoffense................... 0.14813% monofire...................... 0.14196% monoghost..................... 0.13579% monograss..................... 0.12961% monopsychic................... 0.12961% monoice....................... 0.12961% hailstall..................... 0.12961% monobug....................... 0.12344% monopoison.................... 0.11727% monoelectric.................. 0.11727% monodark...................... 0.09258% monosteel..................... 0.08641% monoground.................... 0.05555% monorock...................... 0.04320% trickrain..................... 0.03703% tailwind...................... 0.01852% trapper....................... 0.01234% monofairy..................... 0.00617% tricksun...................... 0.00617% Stalliness (mean: -0.099) -2.0|### |#### -1.5|######### |############## -1.0|################### |######################### -0.5|############################ |############################ 0.0|############################## |######################### +0.5|##################### |################## +1.0|######### |###### +1.5|###### |#### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%