offense.......................41.66230% sand..........................35.38252% balance.......................31.81379% rain..........................31.66821% weatherless...................24.90568% hyperoffense..................16.00154% sun........................... 6.87337% stall......................... 5.38836% semistall..................... 5.13400% dragmag....................... 5.11516% rainoffense................... 2.80544% hail.......................... 2.07201% voltturn...................... 1.57291% sandstall..................... 1.50458% rainstall..................... 1.33439% sunstall...................... 1.14378% choice........................ 1.11353% sandoffense................... 0.98940% multiweather.................. 0.86414% trickroom..................... 0.49538% hailstall..................... 0.47375% tricksand..................... 0.45950% monotype...................... 0.41985% sunoffense.................... 0.21298% hailoffense................... 0.17144% monoflying.................... 0.15221% monodragon.................... 0.13101% monobug....................... 0.10554% tricksun...................... 0.03492% monodark...................... 0.01327% tailwind...................... 0.01162% monofighting.................. 0.00906% monoelectric.................. 0.00363% monowater..................... 0.00215% monofire...................... 0.00161% trapper....................... 0.00096% monoice....................... 0.00072% monopoison.................... 0.00035% monopsychic................... 0.00020% trickrain..................... 0.00018% mononormal.................... 0.00009% monograss..................... 0.00005% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.146) -2.0|#### |##### -1.5|########## |########## -1.0|###################### |############################## -0.5|################## |############### 0.0|################ |################# +0.5|################ |###################### +1.0|####### |###### +1.5|#### |#### +2.0|#### |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%