weatherless...................75.70121% offense.......................41.35598% balance.......................36.67236% sand..........................15.25313% hyperoffense..................10.32532% semistall..................... 8.51859% sun........................... 7.35636% voltturn...................... 5.26140% rain.......................... 3.24251% stall......................... 3.12775% monotype...................... 2.49126% multiweather.................. 2.19370% sandoffense................... 0.97809% hail.......................... 0.64583% monowater..................... 0.61781% dragmag....................... 0.52574% choice........................ 0.47370% sunoffense.................... 0.46169% sandstall..................... 0.39898% monoflying.................... 0.37629% trickroom..................... 0.28689% monobug....................... 0.24552% monopoison.................... 0.21083% monoelectric.................. 0.16012% rainoffense................... 0.15212% monopsychic................... 0.15078% monofire...................... 0.13477% monosteel..................... 0.11609% monorock...................... 0.10408% monoghost..................... 0.08273% mononormal.................... 0.07472% monograss..................... 0.07206% rainstall..................... 0.06939% monofighting.................. 0.06272% monodark...................... 0.06272% monofairy..................... 0.06138% monoground.................... 0.04003% sunstall...................... 0.03870% monoice....................... 0.03736% hailoffense................... 0.03469% monodragon.................... 0.03069% tailwind...................... 0.01201% gravity....................... 0.00667% tricksun...................... 0.00534% trickhail..................... 0.00267% hailstall..................... 0.00133% tricksand..................... 0.00133% Stalliness (mean: -0.004) -2.0|# |### -1.5|##### |######### -1.0|############## |#################### -0.5|########################## |############################## 0.0|############################## |############################ +0.5|######################### |############### +1.0|############ |######### +1.5|##### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%