weatherless...................76.02885% balance.......................38.57157% offense.......................37.77226% sand..........................16.70421% semistall.....................10.11411% hyperoffense..................10.01137% voltturn...................... 6.89875% sun........................... 6.08894% stall......................... 3.53069% rain.......................... 3.03985% multiweather.................. 2.26234% monotype...................... 2.15564% sandoffense................... 0.89614% dragmag....................... 0.68930% monowater..................... 0.59528% monoflying.................... 0.49524% sandstall..................... 0.47993% choice........................ 0.43978% sunoffense.................... 0.43551% hail.......................... 0.40514% trickroom..................... 0.36329% monobug....................... 0.22468% monopoison.................... 0.17922% rainoffense................... 0.16528% monoelectric.................. 0.14713% monopsychic................... 0.09014% monofire...................... 0.08296% monosteel..................... 0.07678% monofairy..................... 0.04666% monodark...................... 0.04323% mononormal.................... 0.04012% rainstall..................... 0.03132% monofighting.................. 0.03032% monorock...................... 0.03012% monoground.................... 0.03002% monoghost..................... 0.02945% monograss..................... 0.02940% sunstall...................... 0.02095% monodragon.................... 0.01846% monoice....................... 0.01680% tailwind...................... 0.01164% gravity....................... 0.01104% tricksun...................... 0.00704% trickhail..................... 0.00433% hailoffense................... 0.00378% hailstall..................... 0.00156% tricksand..................... 0.00115% Stalliness (mean: 0.055) -2.0|# |#### -1.5|##### |######## -1.0|############ |################# -0.5|####################### |########################### 0.0|############################## |############################ +0.5|########################### |############### +1.0|############## |########### +1.5|###### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%