weatherless...................76.01302% balance.......................39.95760% offense.......................35.84126% sand..........................20.05871% hyperoffense..................10.71808% semistall..................... 9.98817% voltturn...................... 9.47326% sun........................... 4.19728% stall......................... 3.49489% multiweather.................. 2.65343% rain.......................... 2.18725% sandoffense................... 1.58040% dragmag....................... 1.13527% monotype...................... 0.64979% sandstall..................... 0.52674% trickroom..................... 0.50132% choice........................ 0.44354% sunoffense.................... 0.35092% hail.......................... 0.20035% monowater..................... 0.18817% monobug....................... 0.16498% monopoison.................... 0.08950% monoflying.................... 0.07255% rainoffense................... 0.05386% monoelectric.................. 0.04128% gravity....................... 0.02967% monofire...................... 0.02502% sunstall...................... 0.02350% monosteel..................... 0.01641% tailwind...................... 0.01118% mononormal.................... 0.01111% monofairy..................... 0.00925% monodragon.................... 0.00623% tricksun...................... 0.00614% monoground.................... 0.00576% monograss..................... 0.00540% monopsychic................... 0.00497% monodark...................... 0.00474% monoghost..................... 0.00307% trickhail..................... 0.00289% rainstall..................... 0.00226% monorock...................... 0.00208% monofighting.................. 0.00032% monoice....................... 0.00025% hailoffense................... 0.00007% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.061) -2.0|## |###### -1.5|##### |###### -1.0|############ |############ -0.5|################### |######################## 0.0|############################## |############################ +0.5|############################## |############ +1.0|############## |######## +1.5|###### |### +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%