weatherless...................72.59411% balance.......................39.92632% offense.......................35.06844% sand..........................24.37590% hyperoffense..................10.85467% semistall.....................10.50816% voltturn...................... 6.62382% sun........................... 4.13812% stall......................... 3.64240% multiweather.................. 2.95575% rain.......................... 1.40343% sandoffense................... 1.07758% dragmag....................... 0.95257% trickroom..................... 0.58122% sandstall..................... 0.57190% hail.......................... 0.44536% choice........................ 0.43376% monotype...................... 0.11926% sunoffense.................... 0.09123% gravity....................... 0.07998% rainoffense................... 0.05476% monoflying.................... 0.02501% monowater..................... 0.02472% monoelectric.................. 0.02071% tailwind...................... 0.01663% monodragon.................... 0.01611% monopoison.................... 0.01082% monofire...................... 0.00723% monobug....................... 0.00442% monosteel..................... 0.00326% monofairy..................... 0.00277% monograss..................... 0.00141% mononormal.................... 0.00124% monoground.................... 0.00074% sunstall...................... 0.00051% monodark...................... 0.00047% monopsychic................... 0.00016% monoghost..................... 0.00014% monorock...................... 0.00007% rainstall..................... 0.00005% monofighting.................. 0.00002% tricksun...................... 0.00001% trickhail..................... 0.00001% monoice....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.063) -2.0|# |########### -1.5|### |#### -1.0|############ |########## -0.5|################## |######################### 0.0|########################## |############################# +0.5|############################## |########### +1.0|########### |####### +1.5|####### |## +2.0|# |# +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.47%