weatherless...................90.68486% offense.......................44.75797% hyperoffense..................27.00301% balance.......................18.50931% monotype......................14.82109% sun........................... 6.33728% semistall..................... 5.59172% stall......................... 4.13798% mononormal.................... 2.46871% sand.......................... 1.98927% monoflying.................... 1.86721% monofire...................... 1.49333% monopoison.................... 1.48013% monosteel..................... 1.44274% sunoffense.................... 1.41195% monowater..................... 1.40095% monopsychic................... 1.37346% monoghost..................... 1.32618% monofighting.................. 1.23161% monograss..................... 1.03147% monofairy..................... 1.02927% monodark...................... 1.02707% hail.......................... 0.91051% monorock...................... 0.85663% monodragon.................... 0.84783% monobug....................... 0.83463% monoground.................... 0.82034% monoelectric.................. 0.63010% monoice....................... 0.52123% sandoffense................... 0.25512% rain.......................... 0.18474% dragmag....................... 0.16825% sunstall...................... 0.13746% multiweather.................. 0.10667% hailoffense................... 0.08027% sandstall..................... 0.07808% rainstall..................... 0.01869% hailstall..................... 0.01759% rainoffense................... 0.01100% batonpass..................... 0.00110% trapper....................... 0.00110% Stalliness (mean: -0.384) |# -2.0|#### |################ -1.0|########################## |############################## 0.0|################### |########### +1.0|####### |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.81%