weatherless...................90.12967% offense.......................50.26268% hyperoffense..................27.57096% balance.......................16.32286% sun........................... 6.38331% semistall..................... 4.17798% monotype...................... 4.15551% sand.......................... 2.93676% monoghost..................... 1.72656% stall......................... 1.66553% sunoffense.................... 1.33289% hail.......................... 0.60644% monodragon.................... 0.46245% monoflying.................... 0.43909% mononormal.................... 0.30559% monoice....................... 0.29068% sunstall...................... 0.28835% monopsychic................... 0.27620% sandstall..................... 0.26101% monosteel..................... 0.21778% monofire...................... 0.18928% monofairy..................... 0.16761% monofighting.................. 0.15633% monowater..................... 0.14864% monopoison.................... 0.13056% monobug....................... 0.11967% monorock...................... 0.11672% sandoffense................... 0.10300% monoelectric.................. 0.09405% monograss..................... 0.09395% monodark...................... 0.09178% multiweather.................. 0.06394% monoground.................... 0.06087% dragmag....................... 0.04056% hailoffense................... 0.02986% hailstall..................... 0.01774% rain.......................... 0.00776% rainstall..................... 0.00092% rainoffense................... 0.00001% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.493) | -2.0|## |############## -1.0|########################## |############################## 0.0|################ |######### +1.0|#### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.96%