weatherless...................92.88082% offense.......................44.99996% hyperoffense..................30.34769% balance.......................19.31052% sun........................... 6.28040% monotype...................... 4.33520% semistall..................... 3.48216% stall......................... 1.85968% monoghost..................... 1.47165% sunoffense.................... 1.11293% sunstall...................... 0.97145% sand.......................... 0.70336% monoflying.................... 0.58593% monodragon.................... 0.55561% monopsychic................... 0.46698% mononormal.................... 0.39025% monoice....................... 0.34520% hail.......................... 0.22890% monowater..................... 0.21968% monofire...................... 0.21559% monofairy..................... 0.19655% monopoison.................... 0.19229% monosteel..................... 0.18008% monofighting.................. 0.17104% monobug....................... 0.11391% monoelectric.................. 0.09973% multiweather.................. 0.09375% monorock...................... 0.09116% monodark...................... 0.08637% sandoffense................... 0.07382% monoground.................... 0.07048% monograss..................... 0.06423% dragmag....................... 0.01513% sandstall..................... 0.01210% hailoffense................... 0.00704% rain.......................... 0.00027% rainstall..................... 0.00022% hailstall..................... 0.00007% rainoffense................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.515) | -2.0|## |################# -1.0|######################### |############################## 0.0|############### |############ +1.0|##### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.92%