weatherless...................89.01984% offense.......................46.16237% hyperoffense..................28.48681% balance.......................18.25705% sun........................... 8.16809% monotype...................... 6.98233% semistall..................... 4.01166% stall......................... 3.08212% sand.......................... 2.24695% sunoffense.................... 1.84540% mononormal.................... 1.40132% monopsychic................... 0.88574% monosteel..................... 0.84920% monoflying.................... 0.76671% monoghost..................... 0.68350% monofighting.................. 0.63194% monofairy..................... 0.61772% monofire...................... 0.54142% hail.......................... 0.53810% monobug....................... 0.52586% monowater..................... 0.49573% monorock...................... 0.45135% monodragon.................... 0.43089% monograss..................... 0.29581% monoground.................... 0.29087% monodark...................... 0.27284% dragmag....................... 0.23570% monopoison.................... 0.22136% monoelectric.................. 0.20281% rain.......................... 0.15461% sandoffense................... 0.15220% multiweather.................. 0.12690% sunstall...................... 0.11143% monoice....................... 0.11097% hailoffense................... 0.06511% sandstall..................... 0.03499% rainstall..................... 0.02275% hailstall..................... 0.01836% rainoffense................... 0.00702% voltturn...................... 0.00476% batonpass..................... 0.00136% Stalliness (mean: -0.442) | -2.0|### |################ -1.0|############################# |############################## 0.0|################# |########## +1.0|###### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%