weatherless...................87.86144% offense.......................47.98421% hyperoffense..................31.29670% balance.......................16.01518% sun........................... 8.88624% monotype...................... 4.36443% sand.......................... 2.81290% semistall..................... 2.78062% sunoffense.................... 2.31009% stall......................... 1.92330% mononormal.................... 1.15461% monoghost..................... 0.92634% hail.......................... 0.60480% monofighting.................. 0.47668% monopsychic................... 0.46927% dragmag....................... 0.41011% monofairy..................... 0.36435% monosteel..................... 0.34805% monoflying.................... 0.26807% multiweather.................. 0.24902% monodragon.................... 0.22648% monobug....................... 0.19688% monofire...................... 0.16336% monowater..................... 0.10652% monorock...................... 0.10264% rain.......................... 0.08429% monoground.................... 0.08174% hailoffense................... 0.07785% sunstall...................... 0.06235% monodark...................... 0.05287% monograss..................... 0.05222% monoice....................... 0.04040% sandoffense................... 0.03917% monopoison.................... 0.03833% monoelectric.................. 0.03786% hailstall..................... 0.02969% sandstall..................... 0.01711% rainstall..................... 0.00282% voltturn...................... 0.00242% rainoffense................... 0.00026% batonpass..................... 0.00000% Stalliness (mean: -0.527) | -2.0|## |################ -1.0|############################## |############################## 0.0|############### |######### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.92%