weatherless...................87.09992% offense.......................44.70395% hyperoffense..................31.69980% balance.......................18.54810% sun...........................10.05675% sunoffense.................... 3.93801% monotype...................... 3.77134% semistall..................... 3.61921% sand.......................... 2.07802% stall......................... 1.42894% monofighting.................. 1.17688% hail.......................... 0.86190% mononormal.................... 0.57854% monosteel..................... 0.45903% monofairy..................... 0.38763% monopsychic................... 0.34473% monoflying.................... 0.33749% dragmag....................... 0.27582% monoghost..................... 0.27397% monodragon.................... 0.26416% monobug....................... 0.25149% monofire...................... 0.23248% multiweather.................. 0.22202% monoground.................... 0.14414% rain.......................... 0.12543% monowater..................... 0.10098% hailoffense................... 0.09432% monorock...................... 0.09314% sunstall...................... 0.08069% hailstall..................... 0.05992% monoice....................... 0.05769% monograss..................... 0.05045% monodark...................... 0.03466% sandoffense................... 0.03135% monopoison.................... 0.02867% monoelectric.................. 0.02762% sandstall..................... 0.01018% voltturn...................... 0.00287% rainstall..................... 0.00030% rainoffense................... 0.00001% batonpass..................... 0.00000% Stalliness (mean: -0.538) | -2.0|### |################## -1.0|############################## |############################# 0.0|############## |############# +1.0|##### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%