weatherless...................73.49834% offense.......................42.60992% balance.......................30.94376% hyperoffense..................17.23010% sun...........................14.50850% rain.......................... 9.87524% voltturn...................... 7.00272% semistall..................... 5.31744% monotype...................... 4.12516% stall......................... 3.89878% sunoffense.................... 2.75682% sand.......................... 2.56565% multiweather.................. 2.25375% hail.......................... 1.86638% trickroom..................... 1.80602% rainoffense................... 1.26773% choice........................ 0.76970% monoflying.................... 0.61374% monopsychic................... 0.55841% mononormal.................... 0.47792% monofire...................... 0.36221% monograss..................... 0.34712% monowater..................... 0.29178% trickrain..................... 0.27669% monobug....................... 0.26160% sandoffense................... 0.25153% rainstall..................... 0.24147% monosteel..................... 0.23644% monoelectric.................. 0.23141% sunstall...................... 0.20626% hailoffense................... 0.19117% monodark...................... 0.15595% monodragon.................... 0.15092% monofighting.................. 0.14589% monoghost..................... 0.14589% dragmag....................... 0.13583% monopoison.................... 0.12074% monoice....................... 0.12074% monofairy..................... 0.11571% tricksun...................... 0.07043% monorock...................... 0.07043% monoground.................... 0.06037% gravity....................... 0.05534% trapper....................... 0.05534% hailstall..................... 0.05534% sandstall..................... 0.04528% tailwind...................... 0.03018% trickhail..................... 0.00503% Stalliness (mean: -0.159) -2.0|## |##### -1.5|############# |################ -1.0|######################## |######################## -0.5|############################## |########################### 0.0|############################ |############################ +0.5|################# |############### +1.0|########## |####### +1.5|#### |## +2.0|# |# +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%