weatherless...................78.92504% offense.......................42.00849% balance.......................32.17822% hyperoffense..................13.79066% sun...........................11.81047% voltturn...................... 9.61810% rain.......................... 8.13296% monotype...................... 8.06223% stall......................... 6.64781% semistall..................... 5.37482% trickroom..................... 3.96040% multiweather.................. 2.40453% sunoffense.................... 2.40453% sand.......................... 1.98020% hail.......................... 1.69731% monopsychic................... 1.55587% monograss..................... 1.41443% monofire...................... 1.13154% rainoffense................... 0.77793% monodark...................... 0.77793% monowater..................... 0.70721% monoelectric.................. 0.63649% mononormal.................... 0.56577% choice........................ 0.35361% sunstall...................... 0.28289% monosteel..................... 0.28289% monoghost..................... 0.28289% monoflying.................... 0.28289% rainstall..................... 0.21216% monobug....................... 0.21216% monofighting.................. 0.21216% sandstall..................... 0.14144% monopoison.................... 0.14144% dragmag....................... 0.14144% hailoffense................... 0.14144% monodragon.................... 0.14144% sandoffense................... 0.07072% tricksun...................... 0.07072% trickhail..................... 0.07072% monoground.................... 0.07072% Stalliness (mean: 0.030) -1.5|######## |########### -1.0|############### |############### -0.5|########################## |############################## 0.0|############################# |######################## +0.5|########### |############# +1.0|########### |### +1.5|### |## +2.0| | +2.5|# |#### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.47%