weatherless...................80.56922% offense.......................40.32304% balance.......................32.13171% hyperoffense..................13.22419% sun...........................11.65558% voltturn...................... 9.12988% stall......................... 8.49678% rain.......................... 6.62707% semistall..................... 5.82427% trickroom..................... 5.71333% monotype...................... 5.31506% sunoffense.................... 3.08711% sand.......................... 1.89981% multiweather.................. 1.38255% monofire...................... 1.00090% monopsychic................... 0.96471% hail.......................... 0.84880% monodark...................... 0.77235% rainoffense................... 0.62858% monoelectric.................. 0.61766% monograss..................... 0.56360% mononormal.................... 0.34462% sunstall...................... 0.30276% monoflying.................... 0.28172% monoghost..................... 0.22119% choice........................ 0.21820% dragmag....................... 0.19082% monodragon.................... 0.16978% monosteel..................... 0.15641% hailoffense................... 0.14933% monowater..................... 0.13319% sandoffense................... 0.11031% tricksun...................... 0.10536% monofighting.................. 0.07771% monopoison.................... 0.07562% rainstall..................... 0.06922% sandstall..................... 0.06510% trickhail..................... 0.05301% monobug....................... 0.03197% monoground.................... 0.00622% Stalliness (mean: 0.112) -1.5|######## |########### -1.0|############ |############## -0.5|########################### |############################ 0.0|############################## |######################## +0.5|######### |############## +1.0|############ |#### +1.5|### |# +2.0| | +2.5|# |##### +3.0|######## more negative = more offensive, more positive = more stall one # = 0.47%